#ifndef __DKACTOR_LASER_MACHINE_H__
#define __DKACTOR_LASER_MACHINE_H__

#include "DKActor.h"
#include "EnumType.h"
USING_NS_CC;

class DKActorLazerMachine : public DKActor
{
private:
	void generateLazer(float dt);

public:
	DKActorLazerMachine();
	~DKActorLazerMachine();

	void startMachine(CCObject *map);

	DKEventDirection direction;
	CCObject *map;
};

#endif